
Immersive VR touring for real places
Feeel is an immersive VR touring platform that helps people discover the thrill of their next destination with a cheaper, greener, and faster way to their next adventure.

Sprouting out of the New York concrete, Feeel is an immersive VR touring platform that helps people discover the thrill of their next destination with a cheaper, greener, and faster way to their next adventure. FINH developed a Brand Identity, targeted at a Millenial audience, based on connecting to the feeling of a particular place as opposed to a technology.




At the core of Feeel's Identity is a visual language created around the concept of a VR journey as a portal to a future feeling. Every journey is a funnel to a new experience that can take you from anywhere to everywhere. From Cabo, to Como, from your couch.


We crafted a complete brand system, based on a flexible type configuration, colour scheme, and shape generator that felt fresh, more current, and bold. Communicating a vibe that exists at the intersection of four worlds: Hospitality x Technology x Romance x Structure.





The system is made up of componable visual elements that come together to form digital and print assets across a variety of platforms, and a more raw, more real output that's more lifestyle than tech, and a bit more human too. More like flipping through a pack of disposable prints than wearing a clunky headset.






Feeel VR
Immersive VR touring for real places
Feeel is an immersive VR touring platform that helps people discover the thrill of their next destination with a cheaper, greener, and faster way to their next adventure.
THE CHALLENGE
Feeel is a New York company that lets people tour a venue in VR before they ever visit. The challenge was making VR carry emotion: the feeling of seeing a space for real, or the memory of one. It also had to serve several people at once, from the venues to the planners booking them and the people wearing the headset. The visual language treats each VR journey as a portal to a future feeling, so the mark carries a portal in it. The photography and colour palette carry the emotion of being there. The system is built from composable parts, a type configuration, a colour scheme and a shape generator, that assemble into digital and print without losing the thread.
THE OUTCOME
It started as a branding project and grew into a website and several products: a mobile app, a web app and a 360 VR experience. I ran the projects and focused on the digital design and UX across all of them, and the design system underneath, with thanks to the FINH and Feeel teams. More of the work will be shown soon.
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